Claudot
Solo creatorClaude Code, docked inside the Godot editor. Chat with an AI that can actually see your project: inspect the scene tree, modify nodes, run the game, capture screenshots, and read the debugger — without ever leaving the editor.
- Authored 20 custom MCP tools covering scene inspection and modification, screenshot capture, and GUT test execution — so Claude can write code, run it, see the result, and iterate. It doubles as a working reference for extending Claude Code into a new developer environment.
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Shipped a Python↔GDScript bridge daemon and a dockable editor chat panel
with slash commands,
@file references, and persistent history. - Multi-provider by design: Claude Code and the OpenAI Codex CLI, plus bring-your-own-key access to the Anthropic API, OpenAI, OpenRouter, and any OpenAI-compatible endpoint (Ollama, LM Studio).
- Owned the entire developer experience end to end — zero-terminal install, onboarding flow, documentation, sample workflows, UX copy, marketing site, launch trailer, and visual identity.